A comprehensive guide on creating maps and game modes for Atlas.
<shops>
<shop>
Attribute | Description | Type |
id | The globally unique ID of this feature. This can be used to reference this feature from other parts of the XML. | Feature ID |
name | The name of the shop. | Localized String |
open-check | Check that should be ran before the shop can be opened. This can either be in ID form, or as a nested XML tag in the syntax of a check. | Check |
<point-config>
Configuration options regarding to how many points should be earned for performing actions.
Attribute | Description | Type | Default |
player-kill | The amount of points that should be earned when the performs the player-kill action | Number (Without Decimal) | 0 |
join-match | The amount of points that should be earned when the performs the join-match action | Number (Without Decimal) | 0 |
point-earn | The amount of points that should be earned when the performs the point-earn action | Number (Without Decimal) | 0 |
entity-destroy | The amount of points that should be earned when the performs the entity-destroy action | Number (Without Decimal) | 0 |
destroyable-damage | The amount of points that should be earned when the performs the destroyable-damage action | Number (Without Decimal) | 0 |
destroyable-touch | The amount of points that should be earned when the performs the destroyable-touch action | Number (Without Decimal) | 0 |
destroyable-repair | The amount of points that should be earned when the performs the destroyable-repair action | Number (Without Decimal) | 0 |
leakable-leak | The amount of points that should be earned when the performs the leakable-leak action | Number (Without Decimal) | 0 |
monument-destroy | The amount of points that should be earned when the performs the monument-destroy action | Number (Without Decimal) | 0 |
flag-capture | The amount of points that should be earned when the performs the flag-capture action | Number (Without Decimal) | 0 |
flag-pickup | The amount of points that should be earned when the performs the flag-pickup action | Number (Without Decimal) | 0 |
flag-steal | The amount of points that should be earned when the performs the flag-steal action | Number (Without Decimal) | 0 |
hill-capture | The amount of points that should be earned when the performs the hill-capture action | Number (Without Decimal) | 0 |
wool-pickup | The amount of points that should be earned when the performs the wool-pickup action | Number (Without Decimal) | 0 |
wool-place | The amount of points that should be earned when the performs the wool-place action | Number (Without Decimal) | 0 |
wall-fall | The amount of points that should be earned when the performs the wall-fall action | Number (Without Decimal) | 0 |
<items>
These define which items are inside of the shop.
<stack>
These can be used to give item stacks to players upon purchase.
Attribute | Description | Type | Default |
price | The price of the item | Number (Without Decimal) | |
name | The name of the item. | Localized String | |
description | The description of the item. | Localized String | |
check | Check that should be ran before the item can be purchased. This can either be in ID form, or as a nested XML tag in the syntax of a check. | Check | |
prestige | The prestige level required to purchase the item. | Number (Without Decimal) | 0 |