Atlas Map Documentation

A comprehensive guide on creating maps and game modes for Atlas.

Groups<ffa><teams>

This module is used to define how many and what attributes teams should possess in the match.

Note that the team name is not an attribute but rather is defined as text within the element. Team names should be localized, short, and easy to remember.

FFA<ffa>

When FFA is enabled, players are placed onto their own teams and optionally assigned different colors.

<ffa min="4" max="32" />

FFA Attributes
AttributeDescriptionTypeDefault
id

The globally unique ID of this feature.

This can be used to reference this feature from other parts of the XML.

Feature ID
min

The minimum number of players playing for the match to start.

Number (Without Decimal)
max

The soft maximum number of players allowed in the match.

Premium users and staff are able to join beyond this value.

Number (Without Decimal)
max-overfill

The maximum number of players allowed in the match.

Number (Without Decimal)1.25 * max
colorize

If each player should be assigned their own color out of all of the possible team colors.

True/Falsetrue
friendly-fire

If players can hit each other.

True/Falsetrue

Teams<team>

Teams represent groups of players in the match with a specific color.

<teams>
  <team id="lime-team" color="lime" min="16" max="20">{lime}</team>
  <team id="purple-team" color="purple" min="16" max="20">{purple}</team>
</teams>

Element Text

DescriptionType

The name of theam/

Localized String
Teams Attributes
AttributeDescriptionTypeDefault
id

The globally unique ID of this feature.

This can be used to reference this feature from other parts of the XML.

Feature ID
color

The color of the team.

Team Color

aqua,cyan,gray,dark gray,red,blue,
green,lime,yellow,orange,purple,pink,
black,white
min

The minimum number of players on the team for the match to start.

Number (Without Decimal)
max

The soft maximum number of players allowed on the team.

Premium users and staff are able to join beyond this value.

Number (Without Decimal)
max-overfill

The maximum number of players allowed on the team.

Number (Without Decimal)1.25 * max