A comprehensive guide on creating maps and game modes for Atlas.
This module is used to configure the behaviour of ender chests during the current map.
If this module is not defined, ender chests will work as they do in normal Minecraft.
The main configuration for the enderchest module.
If ender chests should be shared for all matches on this map during the server's lifetime, or only kept as long as the match lasts.
Check that should be ran before an ender chest can be opened.
This can either be in ID form, or as a nested XML tag in the syntax of a check.