A comprehensive guide on creating maps and game modes for Atlas.
<tutorial>
Tutorials are used to give players an introduction to the map with use of text and locations.
<step>
A tutorial contains information about the map,
Attribute | Description | Type | Default |
freeze | If the player should be frozen in place when they are in this step. | True/False | true |
clear-inventory | If the player's inventory should be cleared when they are in this step. | True/False | true |
fly | If the player should be allowed to fly when they are in this step. | True/False | true |
countdown | How long this step should last before advancing to the next step. This attribute denotes a period of time and can either be in seconds or in a period format. Formats are as follows: d - days h - hours m - minutes s - seconds These can be combined to create any period. No spaces are allowed. | Duration | |
yaw | The yaw that the player should be at when in this step. | Float | |
pitch | The pitch that the player should be at when in this step. | Float | |
location | The location that the step should start at. | X,Y,Z Vector |
<chat>
This is used to specify lines of text that the player should see in chat when this step starts.
Description | Type |
The text that is on this line. | Localized String |
<inventory>
This is used to give a player certain items when they are in this step.
Attribute | Description | Type |
items | Items that should be given to the player. This should be written like items would be configured in a loadout. | Items Loadout Tag |
<title>
This is used to specify lines of text that the player should see as a title when this step starts.
Attribute | Description | Type | Default |
text | The text of the main title. | Localized String | |
subtitle | The text of the subtitle. | Localized String | |
fade-in | If the title location is used, The time if takes the title to fade in. | Number (Without Decimal) | 20 |
stay | If the title location is used, The time if takes the title to stay on screen. | Number (Without Decimal) | 40 |
fade-out | If the title location is used, The time if takes the title to fade out. | Number (Without Decimal) | 20 |